Ohh god, it's still alive...
I have to update my blog more often but it seems like I'm searching for excuses to avoid it... such as "ohh this is not finished" and "ohh no there's still something odd".
This is sad because I wanted THIS to be a sketchblog, where I don't have to worry about such things... and... just post :C
So before I start with this again I'll update this shit here.
A moray from a dream; a spy and a spy; my so original Left 4 Dead OC Andy with a lot of character behind those cold, empty eyes and (I tried and I failed, but it was so much fun) some sketches... mainly Nick, Ellis and maskless spies~
I think click to enlarge... first time I use the image upload here on blogspot and not photobucket... why.
Samstag, 24. Juli 2010
Dienstag, 24. November 2009
meh
Dienstag, 10. November 2009
Sonntag, 8. November 2009
Schöpfung Digital
i took part in a game development workshop and man... it was so great.
there were 4 groups: level design, programming, graphic design and the sound department~
and the main task was to develop a christmas game ;_; with a heavy metal santa claus who carries a bazooka ;___;
i was among the graphic designers and we had to create the enemies *___* FUN!
here is a model of my walking elf
we hadn't that much time y__y 2 days to be exact so it's not much but i'm kinda proud of it~ especially because it was the first time i've worked with a group of people on a project like that and i am still stunned that it went so well : D!
i hope that the game'll go online in a few days so i can post the link here~
our 4 workshopleaders: level design, programming, sound and graphic design~
they were so awesome :'/
thanks, it was great!
there were 4 groups: level design, programming, graphic design and the sound department~
and the main task was to develop a christmas game ;_; with a heavy metal santa claus who carries a bazooka ;___;
i was among the graphic designers and we had to create the enemies *___* FUN!
here is a model of my walking elf
we hadn't that much time y__y 2 days to be exact so it's not much but i'm kinda proud of it~ especially because it was the first time i've worked with a group of people on a project like that and i am still stunned that it went so well : D!
i hope that the game'll go online in a few days so i can post the link here~
our 4 workshopleaders: level design, programming, sound and graphic design~
they were so awesome :'/
thanks, it was great!
Freitag, 6. November 2009
omfgshhhh
Abonnieren
Posts (Atom)